Wizards of High Sorcery

Wizards of High Sorcery

“A warrior has his blade. A wizard has his magic.”

The Wizards of High Sorcery stand as the oldest, most feared, and most respected of all the orders of the world of Krynn. These wizards draw upon the focused arcane magic granted by the moons and the gods of magic associated with those moons.

The gods of magic brought this power to the world after seeing the destructive magical storm caused by Wild Sorcery in the early history of Krynn. They recruited the first Wizards of High Sorcery, and began training them in a way to access the power without being a danger to the world. It is for this reason that the orders have instituted the Test of High Sorcery.

Once a wizard passes the Test (if he or she survives), they are then aligned with one of the moons, based on their moral alignment. White Robes revere Solinari, Red Robes revere Lunitari, and Black Robes revere Nuitari. The moon a wizard is aligned with will affect their magic as it waxes and wanes, much as the moons affect the tides.

Foundations of Wizardry

When the gods of magic first formed the orders, wizards were taught the
Foundations of Wizardry:

▪ All wizards are brothers and sisters in their order. All orders are brothers and sisters in the power.
▪ The places of High Sorcery are held in common among all orders and no sorcery is to be used there in anger against fellow wizards.
▪ The world beyond the walls of the towers may bring brother against sister and order against order, but such is the way of the universe.

The Conclave of Wizards

The Conclave of Wizards is the governing body of the Wizards of High Sorcery. The Conclave consists of seven members of each of the three orders. Each Order selects one of the seven Conclave members to be the Master of that order. The head of the Conclave is one of the three masters and is entitled the Master of High Sorcery.

Test of High Sorcery

The Test of High Sorcery was created in order to ensure magic was practiced by the dedicated and responsible. Once a student wizard has gained enough knowledge, usually about 25 years of age, they are invited by the Conclave to take the Test.

The Test weeds out those who are not serious about the Art and/or who could misuse the power. Those who fail die. If a student wizard chooses not to take the Test they are prohibited from learning anything more than beginner’s spells.

The apprentice may take the test at any of the Towers of High Sorcery. No two Tests are ever alike and most mages will not talk about what transpires in their Test. The Test oftentimes teaches the aspiring mage something about himself. At the end of the Test they join one of the three Orders.

Towers of High Sorcery

Common territory for all Wizards of High Sorcery. The Towers were built as places for all wizards to come together and study. Violence against other wizards is not permitted.

The Towers of High Sorcery serve as places for wizards of all three types of High Sorcery to come and study. The Towers were raised by having three wizards, one from each order, come together with a Stone of Threes on a pre-selected site. These pre-selected sites originally were Wayreth Forest, Bright Horizon (later known as Palanthas), Istar, Tarsis, Qim Sudri (later known as Losarcum), Kal-Thax, and one unknown location. Tarsis though was later moved to the city of Daltigoth, and Kal-Thax was never built.

Tower Locations:

Wizards of High Sorcery

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